Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 635 mechanisms...
Nameview_range
ObjectEntityTag
InputElementTag(Decimal)
Related Tags<EntityTag.view_range> (Property) A display entity's view range, how far away from a player will it still be visible to them. (...)
Description(Property) A display entity's view range, how far away from a player will it still be visible to them.
Note that the final value used depends on client settings such as entity distance scaling, and is multiplied by 64 client-side.
Generated Example
- adjust <player> view_range:2
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityViewRange.java#L10