Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 656 mechanisms...
Namevariant
ObjectEntityTag
InputElementTag
Related Tags<EntityTag.variant> (Property) Returns which variant a chicken, cow, pig, or wolf is. (...)
Description(Property) Sets which variant a chicken, cow, pig, or wolf is.
A list of valid chicken variants can be found at 🔗https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Chicken.Variant.html.
A list of valid cow variants can be found at 🔗https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Cow.Variant.html.
A list of valid pig variants can be found at 🔗https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Pig.Variant.html.
A list of valid wolf variants can be found at 🔗https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Wolf.Variant.html.
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityVariant.java#L13