Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 557 mechanisms...
Namespell
ObjectEntityTag
InputElementTag
Related Tags<EntityTag.spell> Returns the spell the entity is currently casting. (...)
DescriptionSets the spell the entity should cast. Valid spells are: 🔗https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Spellcaster.Spell.html
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySpell.java#L77