Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 651 mechanisms...
Namesneezing
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.sneezing> (Property) Returns whether a panda is sneezing.
Description(Property) Sets whether a panda is sneezing.
Generated Example
- adjust <player> sneezing:false
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySneezing.java#L10