Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 632 mechanisms...
Namesee_through
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.see_through> (Property) Whether a text display entity can be seen through blocks.
Description(Property) Whether a text display entity can be seen through blocks.
Generated Example
- adjust <player> see_through:true
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySeeThrough.java#L10