Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 651 mechanisms...
Namerolling
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.rolling> (Property) Returns whether a panda is rolling on the ground.
Description(Property) Sets whether a panda is rolling on the ground.
Generated Example
- adjust <player> rolling:false
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityRolling.java#L10