Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Nameprofession
ObjectEntityTag
InputElementTag
Related Tags<EntityTag.profession> If the entity can have professions, returns the entity's profession. (...)
DescriptionChanges the entity's profession.
Currently, only Villager-type entities can have professions.
For the list of possible professions, refer to 🔗https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Villager.Profession.html
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityProfession.java#L103