Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namepotion_drink_duration
ObjectEntityTag
InputDurationTag
Related Tags<EntityTag.potion_drink_duration> Returns the duration remaining until a witch is done drinking a potion.
DescriptionSets the duration remaining until a witch is done drinking a potion.
Generated Example
- adjust <player> potion_drink_duration:5m
Groupproperties
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/EntityDrinkingPotion.java#L106