Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namepierce_level
ObjectEntityTag
InputElementTag(Number)
Related Tags<EntityTag.pierce_level> (Property) The number of entities an arrow will pierce through while flying. Must be between 0 and 127.
Description(Property) The number of entities an arrow will pierce through while flying. Must be between 0 and 127.
Generated Example
- adjust <player> pierce_level:3
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArrowPierceLevel.java#L10