Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namepassenger
ObjectEntityTag
InputEntityTag
Related Tags<EntityTag.passenger> Returns the entity's passenger, if any.
<EntityTag.is_empty> Returns whether the entity does not have a passenger.
DescriptionSets the passenger of this entity.
Generated Example
- adjust <player> passenger:<npc>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3546