Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Nameleft_handed
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.left_handed> (Property) Whether a mob is left-handed. Mobs have a rare chance of spawning left-handed.
Description(Property) Whether a mob is left-handed. Mobs have a rare chance of spawning left-handed.
Generated Example
- adjust <player> left_handed:false
GroupProperties
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/EntityLeftHanded.java#L11