Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 557 mechanisms...
Nameknockback
ObjectEntityTag
InputElementTag(Number)
Related Tags<EntityTag.knockback> If the entity is an arrow or trident, returns the knockback strength of the arrow/trident.
DescriptionChanges an arrow's/trident's knockback strength.
Generated Example
- adjust <player> knockback:3
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityKnockback.java#L76