Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 557 mechanisms...
Nameis_small
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.is_small> Returns whether the armor stand is small.
DescriptionSets whether the armor stand is small.
Generated Example
- adjust <player> is_small:true
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySmall.java#L80