Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 635 mechanisms...
Namefish_hook_min_lure_time
ObjectEntityTag
InputDurationTag
Related Tags<EntityTag.fish_hook_min_lure_time> Returns the minimum possible time before this fish hook can lure a fish.
DescriptionReturns the minimum possible time before this fish hook can lure a fish.
Generated Example
- adjust <player> fish_hook_min_lure_time:5m
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L4305