Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namefish_hook_hooked_entity
ObjectEntityTag
InputEntityTag
Related Tags<EntityTag.fish_hook_hooked_entity> Returns the entity this fish hook is attached to.
DescriptionSets the entity this fish hook is attached to.
Generated Example
- adjust <player> fish_hook_hooked_entity:<player>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L4290