Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 557 mechanisms...
Namefall_distance
ObjectEntityTag
InputElementTag(Decimal)
Related Tags<EntityTag.fall_distance> Returns how far the entity has fallen.
DescriptionSets the fall distance.
Generated Example
- adjust <player> fall_distance:2
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L3036