Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namedirection
ObjectEntityTag
InputLocationTag
Related Tags<EntityTag.direction> Returns the movement/acceleration direction of a fireball entity, as a LocationTag vector.
DescriptionSets the movement/acceleration direction of a fireball entity, as a LocationTag vector.
Generated Example
- adjust <player> direction:<npc.location>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityDirection.java#L69