Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namedark_duration
ObjectEntityTag
InputDurationTag
Related Tags<EntityTag.dark_duration> Returns the duration remaining before a glow squid starts glowing.
DescriptionSets the duration remaining before a glow squid starts glowing.
Generated Example
- adjust <player> dark_duration:1m
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityDarkDuration.java#L69