Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namecustom_name_visible
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.custom_name_visible> Returns whether the entity's custom name is visible.
DescriptionSets whether the entity's custom name is visible.
Generated Example
- adjust <player> custom_name_visible:true
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCustomNameVisible.java#L63