Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namecarrying_egg
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.carrying_egg> If the entity is a turtle, returns whether it is carrying an egg. A turtle that is carrying an egg isn't visually different, but can't breed and will eventually lay the egg.
DescriptionIf the entity is a turtle, sets whether it is carrying an egg.
Generated Example
- adjust <player> carrying_egg:true
Groupproperties
RequiresPaper
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/properties/EntityCarryingEgg.java#L66