Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 658 mechanisms...
Namearms
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.arms> (Property) Returns whether an armor stand has arms.
Description(Property) Sets whether an armor stand has arms.
Generated Example
- adjust <player> arms:false
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityArms.java#L10