Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 568 mechanisms...
Nameage_lock
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.age> If the entity is ageable, returns the entity's age number. (...)
<EntityTag.is_baby> If the entity is ageable, returns whether the entity is a baby.
<EntityTag.is_age_locked> If the entity is ageable, returns whether the entity is age locked.
<EntityTag.ageable> Returns whether the entity is ageable. (...)
DescriptionSets whether the entity is locked into its current age.
Also available: Mechanism:EntityTag.age
Generated Example
- adjust <player> age_lock:true
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAge.java#L128