Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Nameset_member
ObjectCuboidTag
Input(#,)CuboidTag
Related Tags<CuboidTag.get> Returns a cuboid representing the one component of this cuboid (for cuboids that contain multiple sub-cuboids).
<CuboidTag.set[<cuboid>].at[<#>]> Returns a modified copy of this cuboid, with the specific sub-cuboid index changed to hold the input cuboid.
DescriptionSets a given sub-cuboid of the cuboid.
Input is of the form like "2,cu@..." where 2 is the sub-cuboid index, or just a direct CuboidTag input.
The default index, if unspecified, is 1 (ie the first member).
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/CuboidTag.java#L1750