Denizen Script Tags

Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.

Showing 1 out of 2307 tags...
DescriptionReturns the fake material that the player will see at the input location, as set by Command:showfake or connected commands.
Works best alongside Tag:PlayerTag.fake_block_locations.
Returns null if the player doesn't have a fake block at the location.
Generated Example
- modifyblock <player.location.below> <player.fake_block[<npc.location>]>