Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2487 tags...
Name<EntityTag.is_living>
ReturnsElementTag(Boolean)
DescriptionReturns whether the entity type is a living-type entity (eg a cow or a player or anything else that lives, as specifically opposed to non-living entities like paintings, etc).
Not to be confused with the idea of being alive - see Tag:EntityTag.is_spawned.
Generated Example
- if <player.is_living>:
    - narrate "it was true!"
- else:
    - narrate "it was false!"
Groupdata
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EntityTag.java#L2352