Denizen Script Tags

Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.

Showing 1 out of 2307 tags...
DescriptionReturns a map tag of Display Entity data. This is a placeholder until more-proper tools are developed.
This placeholder exists to enable you to play with the new entity type straight away. Details are subject to change. Be prepared to update your scripts soon if you use this.
Keys: billboard, brightness_block, brightness_sky, width, height, glow_color, interpolation_delay, interpolation_duration, shadow_radius, shadow_strength, view_range,
transformation_left_rotation, transformation_right_rotation, transformation_scale, transformation_translation
(Note: rotations use a temporary ListTag format, subject to replacement).
For block displays: block_display
For item displays: item_transform
For text displays: text_alignment, text_background_color, text_line_width, text, text_opacity, text_is_default_background, text_is_see_through, text_is_shadowed
Generated Example
- foreach <player.display_entity_data> key:key as:val:
    - narrate "<[key]> is set as <[val]>"