Name | <EnchantmentTag.damage_bonus[level=<level>;type=<type>]> |
Returns | ElementTag(Decimal) |
Description | Returns the damage bonus this enchantment applies against the given monster type.
The input is a MapTag with a level value and a monster type specified, where the type can be any of: ARTHROPOD, ILLAGER, WATER, UNDEAD, or UNDEFINED See also EntityTag.monster_type for getting the category of another mob. |
Example |
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Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/EnchantmentTag.java#L425 |