Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Nameidle_timeout
Objectserver
InputDurationTag
Related Tags<server.idle_timeout> Returns the server's current idle timeout limit (how long a player can sit still before getting kicked). (...)
DescriptionSets the server's current idle timeout limit (how long a player can sit still before getting kicked).
Will be rounded to the nearest number of minutes.
Set to 0 to disable automatic timeout kick.
Generated Example
- adjust server idle_timeout:1m
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/tags/core/ServerTagBase.java#L1921