Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 632 mechanisms...
Nameticks_per_monster_spawns
ObjectWorldTag
InputDurationTag
Related Tags<WorldTag.ticks_per_monster_spawn> Returns the world's ticks per monster spawn value.
DescriptionSets the time between monster spawns.
Generated Example
- adjust <player.location.world> ticks_per_monster_spawns:12h
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1275