Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namethundering
ObjectWorldTag
InputElementTag(Boolean)
Related Tags<WorldTag.thundering> Returns whether it is currently thundering in this world.
DescriptionSets whether it is thundering.
Generated Example
- adjust <player.location.world> thundering:false
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/WorldTag.java#L1347