Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 632 mechanisms...
Nameuse_new_finder
ObjectNPCTag
InputElementTag(Boolean)
Related Tags<NPCTag.use_new_finder> If output is 'true', the NPC uses the 'new' Citizens A-Star pathfinder. (...)
DescriptionIf input is 'true', causes the NPC to use the 'new' Citizens A-Star pathfinder.
if 'false', causes the NPC to use the 'old' minecraft vanilla mob pathfinder.
Generated Example
- adjust <npc> use_new_finder:false
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1932