Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Nameauto_update_skin
ObjectNPCTag
InputElementTag(Boolean)
Related Tags<NPCTag.auto_update_skin> Returns whether the NPC is set to automatically update skins from name.
DescriptionSets whether the NPC will automatically update its skin based on the skin name used.
If true, the NPC's skin will change when the relevant account owner changes their skin.
Generated Example
- adjust <npc> auto_update_skin:false
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/NPCTag.java#L1710