Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 635 mechanisms...
Nametype
ObjectMaterialTag
InputElementTag
Related Tags<MaterialTag.type> (Property) Returns the current type of the block. (...)
Description(Property) Sets the current type of the block.
For slabs, input is TOP, BOTTOM, or DOUBLE.
For piston_heads, input is NORMAL or STICKY.
For campfires, input is NORMAL or SIGNAL.
For pointed dripstone, input is BASE, FRUSTUM, MIDDLE, TIP, or TIP_MERGE.
For cave vines, input is NORMAL or BERRIES.
For scaffolding, input is NORMAL or BOTTOM.
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/material/MaterialBlockType.java#L13