Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namespawner_range
ObjectItemTag
InputElementTag(Number)
Related Tags<ItemTag.spawner_range> Returns the spawn range for a spawner block item (the radius mobs will spawn in).
DescriptionSets the spawn range of a spawner block item (the radius mobs will spawn in).
Generated Example
- adjust <player.item_in_hand> spawner_range:2
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerRange.java#L83