Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namespawner_max_nearby_entities
ObjectItemTag
InputElementTag(Number)
Related Tags<ItemTag.spawner_max_nearby_entities> Returns the maximum nearby entities for a spawner block item.
DescriptionSets the maximum nearby entities of a spawner block item.
Generated Example
- adjust <player.item_in_hand> spawner_max_nearby_entities:3
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemSpawnerMaxNearbyEntities.java#L83