Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 679 mechanisms...
Nameitem_name
ObjectItemTag
InputElementTag
Related Tags<ItemTag.item_name> (Property) Returns the item's default name. (...)
Description(Property) Sets the item's default name.
The item's default name cannot be modified by a player and is displayed when Mechanism:ItemTag.display is not set.
If a display name is set, item_name will still retain its original value but will be hidden.
See also Language:Item Components.
Provide no input to reset the item to its default value.
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/paper/src/main/java/com/denizenscript/denizen/paper/datacomponents/ItemNameAdapter.java#L12