Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 644 mechanisms...
Namecharged_projectiles
ObjectItemTag
InputListTag(ItemTag)
Related Tags<ItemTag.charged_projectiles> Returns a list of charged projectile items on this crossbow.
<ItemTag.is_charged> Returns whether this crossbow is charged.
DescriptionSets the charged projectile items on this crossbow. Charged projectiles may only be arrows and fireworks.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/item/ItemChargedProjectile.java#L106