Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 637 mechanisms...
Namehumidity
ObjectBiomeTag
InputElementTag(Decimal)
Related Tags<BiomeTag.humidity> Returns the humidity of this biome.
DescriptionSets the humidity for this biome server-wide.
If this is greater than 0.85, fire has less chance to spread in this biome.
Resets on server restart.
Example
# Adjusts the humidity of the plains biome permanently, using a server start event to keep it applied.
on server start:
- adjust <biome[plains]> humidity:0.5
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/BiomeTag.java#L445