Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namehas_downfall
ObjectBiomeTag
InputElementTag(Boolean)
Related Tags<BiomeTag.has_downfall> Returns whether the biome has downfall (rain/snow).
DescriptionSets whether the biome has downfall (rain/snow).
Example
# Disables downfall for the plains biome permanently, using a server start event to keep it applied.
on server start:
- adjust <biome[plains]> has_downfall:false
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/BiomeTag.java#L406