Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namedownfall_type
ObjectBiomeTag
InputElementTag
Related Tags<BiomeTag.base_temperature> Returns the base temperature of this biome, which is used for per-location temperature calculations (see Tag:BiomeTag.temperature_at).
DescriptionDeprecated on 1.19+, as Minecraft removed the ability to set this value.
Sets the downfall-type for this biome server-wide.
This can be RAIN, SNOW, or NONE.
Resets on server restart.
Example
# Adjusts the downfall type of the plains biome permanently, using a server start event to keep it applied.
on server start:
- adjust <biome[plains]> temperature:-0.2
- adjust <biome[plains]> downfall_type:SNOW
DeprecatedThis functionality was removed from Minecraft as of 1.19.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/BiomeTag.java#L487