Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 399 events...
Namesentinel npc attacks
Event Lines sentinel npc attacks
Triggerswhen a Sentinel-powered NPC attacks a target.
Generated Examplesafter sentinel npc attacks:
on sentinel npc attacks:
Has PlayerWhen the attacked entity is a player. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.
Has NPCAlways.
Switchesentity:<entity> to only fire the event if the target entity matches the given entity matcher.
Contexts<context.entity> returns the entity that the NPC is attacking.
CancellableTrue - This adds <context.cancelled> and determine 'cancelled' or 'cancelled:false'
GroupDepenizen
RequiresDepenizen, Sentinel
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/events/sentinel/SentinelAttackScriptEvent.java#L16