Denizen Script Events

Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.

Showing 1 out of 379 events...
Nameresource pack status
Event Lines resource pack status
Triggerswhen a player accepts, denies, successfully loads, or fails to download a resource pack.
Generated Exampleson resource pack status:
after resource pack status:
Has PlayerAlways. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.
Switchesstatus:<status> to only process the event when a specific status is returned. Same status names as returned by 'context.status'.
Contexts<context.status> returns an ElementTag of the status. Can be: SUCCESSFULLY_LOADED, DECLINED, FAILED_DOWNLOAD, ACCEPTED.