Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 396 events...
Nameplayer walks over notable
Event Lines player walks over notable
player walks over <location>
Triggerswhen a player walks over a noted location. In most cases, it is preferable to use Event:player enters area with a small cuboid.
Generated Examplesafter player walks over notable:
on player walks over location:
on player walks over notable:
after player walks over location:
Has PlayerAlways. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.
Contexts<context.notable> returns an ElementTag of the notable location's name.
CancellableTrue - This adds <context.cancelled> and determine 'cancelled' or 'cancelled:false'
Has LocationTrue - This adds the switches 'in:<area>', 'location_flagged:<flag>', ...
GroupPlayer
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/events/player/PlayerWalksOverScriptEvent.java#L18