Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 399 events...
Nameplayer respawns at bed
Event Lines player respawns (at bed)
player respawns elsewhere
Triggerswhen a player respawns.
Generated Examplesafter player respawns:
after player respawns elsewhere:
on player respawns:
Has PlayerAlways. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.
Contexts<context.location> returns a LocationTag of the respawn location.
<context.is_bed_spawn> returns a boolean indicating whether the player is about to respawn at their bed.
DetermineLocationTag to change the respawn location.
GroupPlayer
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/events/player/PlayerRespawnsScriptEvent.java#L17