| Name | player receives actionbar |
| Event Lines | player receives actionbar |
| Triggers | when a player receives any actionbar from the server. |
| Generated Examples | after player receives actionbar:
on player receives actionbar: |
| Has Player | Always. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link. |
| Contexts | <context.message> returns an ElementTag of the actionbar.
<context.raw_json> returns an ElementTag of the raw JSON used for the actionbar.
|
| Determine | "MESSAGE:<ElementTag>" to change the actionbar.
"RAW_JSON:<ElementTag>" to change the JSON used for the actionbar. |
| Cancellable | True - This adds <context.cancelled> and determine 'cancelled' or 'cancelled:false' |
| Group | Player |
| Warning(s) | Triggering new actionbar messages in this event will cause it to re-fire. |
| Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/events/player/PlayerReceivesActionbarScriptEvent.java#L5 |