|Name||player logs in for the first time|
|Triggers||when a player logs in to the server. This is during the authentication process, and should NOT be confused with player joins.|
|Generated Examples||after player logs in:
on player login:
on player logs in for the first time:
on player first login:
|Has Player||Always. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.|
|Determine||"KICKED" to kick the player from the server.
"KICKED:<ElementTag>" to kick the player and specify a message to show.
|Warning(s)||Generally avoid this event. This is not a way to get a 'first join' event. This is an internal technical event, with specific uses (eg custom whitelisting).|