Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 396 events...
Namemythicmob mob dies|death|killed
Event Lines mythicmob <mob> dies|death|killed
Triggerswhen a MythicMob dies.
Generated Exampleson mythicmob mob death:
after mythicmob mob death:
Switchesby:<entity> to only process the event if the killer matches a specified entity type.
Contexts<context.mob> Returns the MythicMob that has been killed.
<context.entity> Returns the EntityTag for the MythicMob.
<context.killer> returns the EntityTag that killed the MythicMob (if available).
<context.level> Returns the level of the MythicMob.
<context.drops> Returns a list of items dropped.
DetermineListTag(ItemTag) to specify new items to be dropped.
Has LocationTrue - This adds the switches 'in:<area>', 'location_flagged:<flag>', ...
GroupDepenizen
RequiresDepenizen, MythicMobs
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/events/mythicmobs/MythicMobsDeathEvent.java#L22