| Name | entity resurrected |
| Event Lines | <entity> resurrected |
| Triggers | when an entity dies and is resurrected by a totem. |
| Generated Examples | on wither_skull resurrected:
after entity resurrected: |
| Has Player | when the entity being resurrected is a player. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link. |
| Contexts | <context.entity> returns the EntityTag being resurrected.
<context.hand> returns which hand the totem was in during resurrection, if any. Can be either HAND or OFF_HAND. Available only on MC 1.19+.
|
| Cancellable | True - This adds <context.cancelled> and determine 'cancelled' or 'cancelled:false' |
| Has Location | True - This adds the switches 'in:<area>', 'location_flagged:<flag>', ... |
| Group | Entity |
| Source | https://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/events/entity/EntityResurrectScriptEvent.java#L17 |