Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 396 events...
Nameentity killed by cause
Event Lines <entity> killed (by <cause>)
<entity> killed (by <entity>)
<entity> kills <entity>
Triggerswhen an entity is killed.
Generated Examplesafter entity killed:
on monster killed by player:
on living kills living:
after entity killed by cause:
after projectile killed by phantom:
on npc kills cod:
Has Playerwhen the killer or entity that was killed is a player. Cannot be both. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.
Has NPCwhen the killer or entity that was killed is an NPC. Cannot be both.
Contexts<context.entity> returns the EntityTag that was killed.
<context.cause> returns an ElementTag of reason the entity was damaged - see Language:damage cause for causes.
<context.damage> returns an ElementTag(Decimal) of the amount of damage dealt.
<context.final_damage> returns an ElementTag(Decimal) of the amount of damage dealt, after armor is calculated.
<context.damager> returns the EntityTag damaging the other entity.
<context.projectile> returns a EntityTag of the projectile shot by the damager, if any.
<context.damage_type_map> returns a MapTag the damage dealt by a specific damage type with keys: BASE, HARD_HAT, BLOCKING, ARMOR, RESISTANCE, MAGIC, ABSORPTION.
DetermineElementTag(Decimal) to set the amount of damage the entity receives, instead of dying.
CancellableTrue - This adds <context.cancelled> and determine 'cancelled' or 'cancelled:false'
Has LocationTrue - This adds the switches 'in:<area>', 'location_flagged:<flag>', ...
GroupEntity
Warning(s)This event may mis-fire in some cases, particularly with plugins or scripts modify the damage from scripts. If you need reliable death tracking, the entity death event may be better.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/events/entity/EntityKilledScriptEvent.java#L22