Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 399 events...
Nameentity enters portal
Event Lines <entity> enters portal
Triggerswhen an entity enters a portal. That is, when the entity touches a portal block.
Generated Exampleson pale_oak_boat enters portal:
after player enters portal:
Has Playerwhen the entity that entered the portal is a player - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.
Has NPCwhen the entity that entered the portal is an NPC.
Contexts<context.entity> returns the EntityTag.
<context.location> returns the LocationTag of the portal block touched by the entity.
Has LocationTrue - This adds the switches 'in:<area>', 'location_flagged:<flag>', ...
GroupEntity
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/events/entity/EntityEntersPortalScriptEvent.java#L15